Human Canon

Shoot people across islands with your canon!

Developed for prototype testing to CrazyLabs as a part of PPP (Pay-Per-Prototype) deal. The CPI test video delivered can be found here.

  • Developed in a team of three with me looking after game mechanics, lighting & shaders, and the overall production of the game and CPI video.
  • Worte ragdoll crowd control mechanics.
  • Wrote canon projectile mechanics.
  • Wrote a low poly water shader.
  • Optimized clouds by using raymarched clouds instead of particle based clouds.
Screenshots from the build